Created build.gradle

Restructured folder structure for ForgeGradle

Signed-off-by: deathrat <deathrat43@gmail.com>
This commit is contained in:
deathrat
2013-12-17 03:35:59 -05:00
parent 602b55111f
commit 505b182af9
335 changed files with 38 additions and 29 deletions

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package StevenDimDoors.mod_pocketDim.schematic;
import net.minecraft.block.Block;
import net.minecraft.block.BlockComparator;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.BlockRedstoneRepeater;
import net.minecraft.block.BlockStairs;
import StevenDimDoors.mod_pocketDim.Point3D;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
public class BlockRotator
{
//This class is temporary. It's just a place in which to hold the old block rotation and transformation code
//until we can rewrite it.
public final static int EAST_DOOR_METADATA = 0;
private final static int BLOCK_ID_COUNT = 4096;
//Provides a fast lookup table for whether blocks have orientations
private final static boolean[] hasOrientations = new boolean[BLOCK_ID_COUNT];
static
{
hasOrientations[Block.dispenser.blockID] = true;
hasOrientations[Block.stairsStoneBrick.blockID] = true;
hasOrientations[Block.lever.blockID] = true;
hasOrientations[Block.stoneButton.blockID] = true;
hasOrientations[Block.redstoneRepeaterIdle.blockID] = true;
hasOrientations[Block.redstoneRepeaterActive.blockID] = true;
hasOrientations[Block.tripWireSource.blockID] = true;
hasOrientations[Block.torchWood.blockID] = true;
hasOrientations[Block.torchRedstoneIdle.blockID] = true;
hasOrientations[Block.torchRedstoneActive.blockID] = true;
hasOrientations[Block.doorIron.blockID] = true;
hasOrientations[Block.doorWood.blockID] = true;
hasOrientations[Block.pistonBase.blockID] = true;
hasOrientations[Block.pistonStickyBase.blockID] = true;
hasOrientations[Block.pistonExtension.blockID] = true;
hasOrientations[Block.redstoneComparatorIdle.blockID] = true;
hasOrientations[Block.redstoneComparatorActive.blockID] = true;
hasOrientations[Block.signPost.blockID] = true;
hasOrientations[Block.signWall.blockID] = true;
hasOrientations[Block.skull.blockID] = true;
hasOrientations[Block.ladder.blockID] = true;
hasOrientations[Block.vine.blockID] = true;
hasOrientations[Block.anvil.blockID] = true;
hasOrientations[Block.chest.blockID] = true;
hasOrientations[Block.chestTrapped.blockID] = true;
hasOrientations[Block.hopperBlock.blockID] = true;
hasOrientations[Block.stairsNetherBrick.blockID] = true;
hasOrientations[Block.stairsCobblestone.blockID] = true;
hasOrientations[Block.stairsNetherQuartz.blockID] = true;
hasOrientations[Block.stairsSandStone.blockID] = true;
hasOrientations[Block.stairsBrick.blockID] = true;
hasOrientations[Block.stairsWoodBirch.blockID] = true;
hasOrientations[Block.stairsWoodOak.blockID] = true;
hasOrientations[Block.stairsWoodJungle.blockID] = true;
hasOrientations[Block.stairsWoodSpruce.blockID] = true;
hasOrientations[Block.wood.blockID] = true;
hasOrientations[Block.blockNetherQuartz.blockID] = true;
hasOrientations[Block.railPowered.blockID] = true;
hasOrientations[Block.railDetector.blockID] = true;
hasOrientations[Block.railActivator.blockID] = true;
hasOrientations[Block.rail.blockID] = true;
hasOrientations[mod_pocketDim.dimensionalDoor.blockID] = true;
hasOrientations[mod_pocketDim.warpDoor.blockID] = true;
}
public static int transformMetadata(int metadata, int turns, int blockID)
{
//I changed rotations to reduce the monstrous code we had. It might be
//slightly less efficient, but it's easier to maintain for now. ~SenseiKiwi
//Correct negative turns and get the minimum number of rotations needed
turns += 1 << 16;
turns %= 4;
if (hasOrientations[blockID])
{
while (turns > 0)
{
metadata = rotateMetadataBy90(metadata, blockID);
turns--;
}
}
return metadata;
}
private static int rotateMetadataBy90(int metadata, int blockID)
{
//TODO: Replace this horrible function with something prettier. We promise we will for the next version,
//after switching to MC 1.6. PADRE, PLEASE FORGIVE OUR SINS.
if (blockID == Block.wood.blockID)
{
if (metadata >= 4 && metadata < 12)
{
metadata = (metadata % 8) + 4;
}
}
else if (blockID == Block.blockNetherQuartz.blockID)
{
if (metadata == 3 || metadata == 4)
{
metadata = (metadata - 2) % 2 + 3;
}
}
else if (blockID == Block.railPowered.blockID || blockID == Block.railDetector.blockID || blockID == Block.railActivator.blockID)
{
switch (metadata)
{
//Powered Track/Detector Track/Activator Track (off)
case 0:
metadata = 1;
break;
case 1:
metadata = 0;
break;
case 2:
metadata = 5;
break;
case 3:
metadata = 4;
break;
case 4:
metadata = 2;
break;
case 5:
metadata = 3;
break;
//Powered Track/Detector Track/Activator Track (on)
case 8:
metadata = 9;
break;
case 9:
metadata = 8;
break;
case 10:
metadata = 13;
break;
case 11:
metadata = 12;
break;
case 12:
metadata = 10;
break;
case 13:
metadata = 11;
break;
}
}
else if (blockID==Block.rail.blockID)
{
switch (metadata)
{
case 0:
metadata = 1;
break;
case 1:
metadata = 0;
break;
case 8:
metadata = 9;
break;
case 9:
metadata = 6;
break;
case 6:
metadata = 7;
break;
case 7:
metadata = 8;
break;
}
}
else if (Block.blocksList[blockID] instanceof BlockStairs)
{
switch (metadata)
{
case 0:
metadata = 2;
break;
case 1:
metadata = 3;
break;
case 2:
metadata = 1;
break;
case 3:
metadata = 0;
break;
case 7:
metadata = 4;
break;
case 6:
metadata = 5;
break;
case 5:
metadata = 7;
break;
case 4:
metadata = 6;
break;
}
}
else if (blockID == Block.chest.blockID || blockID == Block.chestTrapped.blockID || blockID == Block.ladder.blockID || blockID == Block.hopperBlock.blockID)
{
switch (metadata)
{
case 2:
metadata = 5;
break;
case 3:
metadata = 4;
break;
case 4:
metadata = 2;
break;
case 5:
metadata = 3;
break;
}
}
else if (blockID==Block.vine.blockID)
{
switch (metadata)
{
case 1:
metadata = 2;
break;
case 2:
metadata = 4;
break;
case 4:
metadata = 8;
break;
case 8:
metadata = 1;
break;
}
}
else if (blockID==Block.signWall.blockID)
{
switch (metadata)
{
case 3:
metadata = 4;
break;
case 2:
metadata = 5;
break;
case 4:
metadata = 2;
break;
case 5:
metadata = 3;
break;
}
}
else if (blockID==Block.signPost.blockID)
{
switch (metadata)
{
case 0:
metadata = 4;
break;
case 1:
metadata = 5;
break;
case 2:
metadata = 6;
break;
case 3:
metadata = 7;
break;
case 4:
metadata = 8;
break;
case 5:
metadata = 9;
break;
case 6:
metadata = 10;
break;
case 7:
metadata = 11;
break;
case 8:
metadata = 12;
break;
case 9:
metadata = 13;
break;
case 10:
metadata = 14;
break;
case 11:
metadata = 15;
break;
case 12:
metadata = 0;
break;
case 13:
metadata = 1;
break;
case 14:
metadata = 2;
break;
case 15:
metadata = 3;
break;
}
}
else if(blockID== Block.lever.blockID||blockID== Block.stoneButton.blockID||blockID== Block.woodenButton.blockID||blockID== Block.torchWood.blockID||blockID== Block.torchRedstoneIdle.blockID||blockID== Block.torchRedstoneActive.blockID)
{
switch (metadata)
{
case 12:
metadata = 9;
break;
case 11:
metadata = 10;
break;
case 10:
metadata = 12;
break;
case 9:
metadata = 11;
break;
case 2:
metadata = 4;
break;
case 3:
metadata = 2;
break;
case 1:
metadata = 3;
break;
case 4:
metadata = 1;
break;
}
}
else if(blockID== Block.pistonBase.blockID||blockID==Block.pistonExtension.blockID||blockID==Block.pistonStickyBase.blockID||blockID==Block.dispenser.blockID||blockID==Block.dropper.blockID)
{
switch (metadata)
{
case 4:
metadata = 2;
break;
case 5:
metadata = 3;
break;
case 13:
metadata = 11;
break;
case 12:
metadata = 10;
break;
case 3:
metadata = 4;
break;
case 2:
metadata = 5;
break;
case 11:
metadata = 12;
break;
case 10:
metadata = 13;
break;
}
}
else if (Block.blocksList[blockID] instanceof BlockRedstoneRepeater || Block.blocksList[blockID] instanceof BlockDoor || blockID== Block.tripWireSource.blockID || Block.blocksList[blockID] instanceof BlockComparator)
{
switch (metadata)
{
case 0:
metadata = 1;
break;
case 1:
metadata = 2;
break;
case 2:
metadata = 3;
break;
case 3:
metadata = 0;
break;
case 4:
metadata = 5;
break;
case 5:
metadata = 6;
break;
case 6:
metadata = 7;
break;
case 7:
metadata = 4;
break;
case 8:
metadata = 9;
break;
case 9:
metadata = 10;
break;
case 10:
metadata = 11;
break;
case 11:
metadata = 8;
break;
case 12:
metadata = 13;
break;
case 13:
metadata = 14;
break;
case 14:
metadata = 15;
break;
case 15:
metadata = 12;
break;
}
}
return metadata;
}
public static void transformPoint(Point3D position, Point3D srcOrigin, int angle, Point3D destOrigin)
{
//This function receives a position (e.g. point in schematic space), translates it relative
//to a source coordinate system (e.g. the point that will be the center of a schematic),
//then rotates and translates it to obtain the corresponding point in a destination
//coordinate system (e.g. the location of the entry rift in the pocket being generated).
//The result is returned by overwriting the original position so that new object references
//aren't needed. That way, repeated use of this function will not incur as much overhead.
//Position is only overwritten at the end, so it's okay to provide it as srcOrigin or destOrigin as well.
int tx = position.getX() - srcOrigin.getX();
int ty = position.getY() - srcOrigin.getY();
int tz = position.getZ() - srcOrigin.getZ();
//"int angle" specifies a rotation consistent with Minecraft's orientation system.
//That means each increment of 1 in angle would be a 90-degree clockwise turn.
//Given a starting direction A and a destination direction B, the rotation would be
//calculated by (B - A).
//Adjust angle into the expected range
if (angle < 0)
{
int correction = -(angle / 4);
angle = angle + 4 * (correction + 1);
}
angle = angle % 4;
int rx;
int rz;
switch (angle)
{
case 0: //No rotation
rx = tx;
rz = tz;
break;
case 1: //90 degrees clockwise
rx = -tz;
rz = tx;
break;
case 2: //180 degrees
rx = -tx;
rz = -tz;
break;
case 3: //270 degrees clockwise
rx = tz;
rz = -tx;
break;
default: //This should never happen
throw new IllegalStateException("Invalid angle value. This should never happen!");
}
position.setX( rx + destOrigin.getX() );
position.setY( ty + destOrigin.getY() );
position.setZ( rz + destOrigin.getZ() );
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.Point3D;
public class CompactBoundsOperation extends WorldOperation
{
private int minX;
private int minY;
private int minZ;
private int maxX;
private int maxY;
private int maxZ;
public CompactBoundsOperation()
{
super("CompactBoundsOperation");
}
@Override
protected boolean initialize(World world, int x, int y, int z, int width, int height, int length)
{
minX = Integer.MAX_VALUE;
minY = Integer.MAX_VALUE;
minZ = Integer.MAX_VALUE;
maxX = x;
maxY = y;
maxZ = z;
return true;
}
@Override
protected boolean applyToBlock(World world, int x, int y, int z)
{
//This could be done more efficiently, but honestly, this is the simplest approach and it
//makes it easy for us to verify that the code is correct.
if (!world.isAirBlock(x, y, z))
{
maxX = x > maxX ? x : maxX;
maxZ = z > maxZ ? z : maxZ;
maxY = y > maxY ? y : maxY;
minX = x < minX ? x : minX;
minZ = z < minZ ? z : minZ;
minY = y < minY ? y : minY;
}
return true;
}
@Override
protected boolean finish()
{
if (minX == Integer.MAX_VALUE)
{
//The whole search space was empty!
//Compact the space to a single block.
minX = maxX;
minY = maxY;
minZ = maxZ;
return false;
}
return true;
}
public Point3D getMaxCorner()
{
return new Point3D(maxX, maxY, maxZ);
}
public Point3D getMinCorner()
{
return new Point3D(minX, minY, minZ);
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
import java.util.ArrayList;
public class CompoundFilter extends SchematicFilter {
private ArrayList<SchematicFilter> filters;
public CompoundFilter()
{
super("CompoundFilter");
filters = new ArrayList<SchematicFilter>();
}
public void addFilter(SchematicFilter filter)
{
filters.add(filter);
}
@Override
protected boolean initialize(Schematic schematic, short[] blocks, byte[] metadata)
{
for (SchematicFilter filter : filters)
{
if (!filter.initialize(schematic, blocks, metadata))
{
return false;
}
}
return !filters.isEmpty();
}
@Override
protected boolean finish()
{
for (SchematicFilter filter : filters)
{
if (!filter.finish())
{
return false;
}
}
return true;
}
@Override
protected boolean applyToBlock(int index, short[] blocks, byte[] metadata)
{
for (SchematicFilter filter : filters)
{
if (filter.applyToBlock(index, blocks, metadata))
{
return filter.terminates();
}
}
return false;
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
public class InvalidSchematicException extends Exception {
private static final long serialVersionUID = -1011044077455149932L;
public InvalidSchematicException()
{
super();
}
public InvalidSchematicException(String message)
{
super(message);
}
public InvalidSchematicException(String message, Throwable cause)
{
super(message, cause);
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
public class ReplacementFilter extends SchematicFilter {
private short targetBlock;
private byte targetMetadata;
private boolean matchMetadata;
private short replacementBlock;
private byte replacementMetadata;
private boolean changeMetadata;
public ReplacementFilter(short targetBlock, byte targetMetadata, short replacementBlock, byte replacementMetadata)
{
super("ReplacementFilter");
this.targetBlock = targetBlock;
this.targetMetadata = targetMetadata;
this.matchMetadata = true;
this.replacementBlock = replacementBlock;
this.replacementMetadata = replacementMetadata;
this.changeMetadata = true;
}
public ReplacementFilter(short targetBlock, short replacementBlock, byte replacementMetadata)
{
super("ReplacementFilter");
this.targetBlock = targetBlock;
this.matchMetadata = false;
this.replacementBlock = replacementBlock;
this.replacementMetadata = replacementMetadata;
this.changeMetadata = true;
}
public ReplacementFilter(short targetBlock, byte targetMetadata, short replacementBlock)
{
super("ReplacementFilter");
this.targetBlock = targetBlock;
this.targetMetadata = targetMetadata;
this.matchMetadata = true;
this.replacementBlock = replacementBlock;
this.changeMetadata = false;
}
public ReplacementFilter(short targetBlock, short replacementBlock)
{
super("ReplacementFilter");
this.targetBlock = targetBlock;
this.matchMetadata = false;
this.replacementBlock = replacementBlock;
this.changeMetadata = false;
}
@Override
protected boolean applyToBlock(int index, short[] blocks, byte[] metadata)
{
if (blocks[index] == targetBlock)
{
if ((matchMetadata && metadata[index] == targetMetadata) || !matchMetadata)
{
blocks[index] = replacementBlock;
if (changeMetadata)
{
metadata[index] = replacementMetadata;
}
return true;
}
}
return false;
}
@Override
protected boolean terminates()
{
return false;
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import net.minecraft.block.Block;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import StevenDimDoors.mod_pocketDim.Point3D;
/**
* Represents an MC schematic and provides functions for loading, storing, and manipulating schematics.
* This functionality has no dependencies to Dimensional Doors.
*/
public class Schematic {
protected short width;
protected short height;
protected short length;
protected short[] blocks;
protected byte[] metadata;
protected NBTTagList tileEntities;
protected Schematic(short width, short height, short length, short[] blocks, byte[] metadata, NBTTagList tileEntities)
{
this.width = width;
this.height = height;
this.length = length;
this.blocks = blocks;
this.metadata = metadata;
this.tileEntities = tileEntities;
}
protected Schematic(Schematic source)
{
//Shallow copy constructor - critical for code reuse in derived classes since
//source's fields will be inaccessible if the derived class is in another package.
this.width = source.width;
this.height = source.height;
this.length = source.length;
this.blocks = source.blocks;
this.metadata = source.metadata;
this.tileEntities = source.tileEntities;
}
public int calculateIndex(int x, int y, int z)
{
if (x < 0 || x >= width)
throw new IndexOutOfBoundsException("x must be non-negative and less than width");
if (y < 0 || y >= height)
throw new IndexOutOfBoundsException("y must be non-negative and less than height");
if (z < 0 || z >= length)
throw new IndexOutOfBoundsException("z must be non-negative and less than length");
return (y * width * length + z * width + x);
}
public Point3D calculatePoint(int index)
{
int y = index / (width * length);
index -= y * width * length;
int z = index / width;
index -= z * width;
int x = index;
return new Point3D(x, y, z);
}
public int calculateIndexBelow(int index)
{
return index - (width * length);
}
public short getWidth()
{
return width;
}
public short getHeight()
{
return height;
}
public short getLength()
{
return length;
}
public short getBlockID(int x, int y, int z)
{
return blocks[calculateIndex(x, y, z)];
}
public byte getBlockMetadata(int x, int y, int z)
{
return metadata[calculateIndex(x, y, z)];
}
public NBTTagList getTileEntities()
{
return (NBTTagList) tileEntities.copy();
}
public static Schematic readFromFile(String schematicPath) throws FileNotFoundException, InvalidSchematicException
{
return readFromFile(new File(schematicPath));
}
public static Schematic readFromFile(File schematicFile) throws FileNotFoundException, InvalidSchematicException
{
// TODO: fix resource leaks here
return readFromStream(new FileInputStream(schematicFile));
}
public static Schematic readFromResource(String resourcePath) throws InvalidSchematicException
{
//We need an instance of a class in the mod to retrieve a resource
Schematic empty = new Schematic((short) 0, (short) 0, (short) 0, null, null, null);
InputStream schematicStream = empty.getClass().getResourceAsStream(resourcePath);
return readFromStream(schematicStream);
}
public static Schematic readFromStream(InputStream schematicStream) throws InvalidSchematicException
{
short width;
short height;
short length;
int volume;
int pairs;
byte[] metadata = null; //block metadata
byte[] lowBits = null; //first 8 bits of the block IDs
byte[] highBits = null; //additional 4 bits of the block IDs
short[] blocks = null; //list of combined block IDs
NBTTagList tileEntities = null; //storage for tile entities in NBT form
NBTTagCompound schematicTag; //the NBT data extracted from the schematic file
boolean hasExtendedBlockIDs; //indicates whether the schematic contains extended block IDs
try
{
try
{
schematicTag = CompressedStreamTools.readCompressed(schematicStream);
schematicStream.close(); //readCompressed() probably closes the stream anyway, but close again to be sure.
}
catch (Exception ex)
{
throw new InvalidSchematicException("The schematic could not be decoded.");
}
//load size of schematic to generate
width = schematicTag.getShort("Width");
height = schematicTag.getShort("Height");
length = schematicTag.getShort("Length");
volume = width * length * height;
if (width < 0)
throw new InvalidSchematicException("The schematic cannot have a negative width.");
if (height < 0)
throw new InvalidSchematicException("The schematic cannot have a negative height.");
if (length < 0)
throw new InvalidSchematicException("The schematic cannot have a negative length.");
//load block info
lowBits = schematicTag.getByteArray("Blocks");
highBits = schematicTag.getByteArray("AddBlocks");
metadata = schematicTag.getByteArray("Data");
hasExtendedBlockIDs = (highBits.length != 0);
if (volume != lowBits.length)
throw new InvalidSchematicException("The schematic has data for fewer blocks than its dimensions indicate.");
if (volume != metadata.length)
throw new InvalidSchematicException("The schematic has metadata for fewer blocks than its dimensions indicate.");
if (volume > 2 * highBits.length && hasExtendedBlockIDs)
throw new InvalidSchematicException("The schematic has extended block IDs for fewer blocks than its dimensions indicate.");
blocks = new short[volume];
if (hasExtendedBlockIDs)
{
//Combine the split block IDs into a single value
pairs = volume - (volume & 1);
int index;
for (index = 0; index < pairs; index += 2)
{
blocks[index] = (short) (((highBits[index >> 1] & 0x0F) << 8) + (lowBits[index] & 0xFF));
blocks[index + 1] = (short) (((highBits[index >> 1] & 0xF0) << 4) + (lowBits[index + 1] & 0xFF));
}
if (index < volume)
{
blocks[index] = lowBits[index >> 1];
}
}
else
{
//Copy the blockIDs
for (int index = 0; index < volume; index++)
{
blocks[index] = (short) (lowBits[index] & 0xFF);
}
}
//Get the list of tile entities
tileEntities = schematicTag.getTagList("TileEntities");
Schematic result = new Schematic(width, height, length, blocks, metadata, tileEntities);
return result;
}
catch (InvalidSchematicException ex)
{
//Throw the exception again to pass it to the caller.
throw ex;
}
catch (Exception ex)
{
throw new InvalidSchematicException("An unexpected error occurred while trying to decode the schematic.", ex);
}
}
public static Schematic copyFromWorld(World world, int x, int y, int z, short width, short height, short length, boolean doCompactBounds)
{
if (doCompactBounds)
{
//Adjust the vertical bounds to reasonable values if necessary
int worldHeight = world.getHeight();
int fixedY = (y < 0) ? 0 : y;
int fixedHeight = height + y - fixedY;
if (fixedHeight + fixedY >= worldHeight)
{
fixedHeight = worldHeight - fixedY;
}
//Compact the area to be copied to remove empty borders
CompactBoundsOperation compactor = new CompactBoundsOperation();
compactor.apply(world, x, fixedY, z, width, fixedHeight, length);
Point3D minCorner = compactor.getMinCorner();
Point3D maxCorner = compactor.getMaxCorner();
short compactWidth = (short) (maxCorner.getX() - minCorner.getX() + 1);
short compactHeight = (short) (maxCorner.getY() - minCorner.getY() + 1);
short compactLength = (short) (maxCorner.getZ() - minCorner.getZ() + 1);
return copyFromWorld(world, minCorner.getX(), minCorner.getY(), minCorner.getZ(),
compactWidth, compactHeight, compactLength);
}
else
{
return copyFromWorld(world, x, y, z, width, height, length);
}
}
private static Schematic copyFromWorld(World world, int x, int y, int z, short width, short height, short length)
{
//Short and sweet ^_^
WorldCopyOperation copier = new WorldCopyOperation();
copier.apply(world, x, y, z, width, height, length);
return new Schematic(width, height, length, copier.getBlockIDs(), copier.getMetadata(), copier.getTileEntities());
}
private static boolean encodeBlockIDs(short[] blocks, byte[] lowBits, byte[] highBits)
{
int index;
int length = blocks.length - (blocks.length & 1);
boolean hasHighBits = false;
for (index = 0; index < length; index += 2)
{
highBits[index >> 1] = (byte) (((blocks[index] >> 8) & 0x0F) + ((blocks[index + 1] >> 4) & 0xF0));
hasHighBits |= (highBits[index >> 1] != 0);
}
if (index < blocks.length)
{
highBits[index >> 1] = (byte) ((blocks[index] >> 8) & 0x0F);
hasHighBits |= (highBits[index >> 1] != 0);
}
for (index = 0; index < blocks.length; index++)
{
lowBits[index] = (byte) (blocks[index] & 0xFF);
}
return hasHighBits;
}
public NBTTagCompound writeToNBT()
{
return writeToNBT(true);
}
protected NBTTagCompound writeToNBT(boolean copyTileEntities)
{
return writeToNBT(width, height, length, blocks, metadata, tileEntities, copyTileEntities);
}
protected static NBTTagCompound writeToNBT(short width, short height, short length, short[] blocks, byte[] metadata,
NBTTagList tileEntities, boolean copyTileEntities)
{
//This is the main storage function. Schematics are really compressed NBT tags, so if we can generate
//the tags, most of the work is done. All the other storage functions will rely on this one.
NBTTagCompound schematicTag = new NBTTagCompound("Schematic");
schematicTag.setShort("Width", width);
schematicTag.setShort("Length", length);
schematicTag.setShort("Height", height);
schematicTag.setTag("Entities", new NBTTagList());
schematicTag.setString("Materials", "Alpha");
byte[] lowBits = new byte[blocks.length];
byte[] highBits = new byte[(blocks.length >> 1) + (blocks.length & 1)];
boolean hasExtendedIDs = encodeBlockIDs(blocks, lowBits, highBits);
schematicTag.setByteArray("Blocks", lowBits);
schematicTag.setByteArray("Data", metadata);
if (hasExtendedIDs)
{
schematicTag.setByteArray("AddBlocks", highBits);
}
if (copyTileEntities)
{
//Used when the result of this function will be passed outside this class.
//Avoids exposing the private field to external modifications.
schematicTag.setTag("TileEntities", tileEntities.copy());
}
else
{
//Used when the result of this function is for internal use.
//It's more efficient not to copy the tags unless it's needed.
schematicTag.setTag("TileEntities", tileEntities);
}
return schematicTag;
}
public void writeToFile(String schematicPath) throws IOException
{
writeToFile(new File(schematicPath));
}
public void writeToFile(File schematicFile) throws IOException
{
FileOutputStream outputStream = new FileOutputStream(schematicFile);
CompressedStreamTools.writeCompressed(writeToNBT(false), outputStream);
//writeCompressed() probably closes the stream on its own - call close again just in case.
//Closing twice will not throw an exception.
outputStream.close();
}
public boolean applyFilter(SchematicFilter filter)
{
return filter.apply(this, this.blocks, this.metadata);
}
public void copyToWorld(World world, int x, int y, int z)
{
//This isn't implemented as a WorldOperation because it doesn't quite fit the structure of those operations.
//It's not worth the trouble in this case.
int index;
int count;
int dx, dy, dz;
//Copy blocks and metadata into the world
index = 0;
for (dy = 0; dy < height; dy++)
{
for (dz = 0; dz < length; dz++)
{
for (dx = 0; dx < width; dx++)
{
//In the future, we might want to make this more efficient by building whole chunks at a time
setBlockDirectly(world, x + dx, y + dy, z + dz, blocks[index], metadata[index]);
index++;
}
}
}
//Copy tile entities into the world
count = tileEntities.tagCount();
for (index = 0; index < count; index++)
{
NBTTagCompound tileTag = (NBTTagCompound) tileEntities.tagAt(index);
//Rewrite its location to be in world coordinates
dx = tileTag.getInteger("x") + x;
dy = tileTag.getInteger("y") + y;
dz = tileTag.getInteger("z") + z;
tileTag.setInteger("x", dx);
tileTag.setInteger("y", dy);
tileTag.setInteger("z", dz);
//Load the tile entity and put it in the world
world.setBlockTileEntity(dx, dy, dz, TileEntity.createAndLoadEntity(tileTag));
}
}
protected static void setBlockDirectly(World world, int x, int y, int z, int blockID, int metadata)
{
if (blockID != 0 && Block.blocksList[blockID] == null)
{
return;
}
int cX = x >> 4;
int cZ = z >> 4;
int cY = y >> 4;
Chunk chunk;
int localX = (x % 16) < 0 ? (x % 16) + 16 : (x % 16);
int localZ = (z % 16) < 0 ? (z % 16) + 16 : (z % 16);
ExtendedBlockStorage extBlockStorage;
try
{
chunk = world.getChunkFromChunkCoords(cX, cZ);
extBlockStorage = chunk.getBlockStorageArray()[cY];
if (extBlockStorage == null)
{
extBlockStorage = new ExtendedBlockStorage(cY << 4, !world.provider.hasNoSky);
chunk.getBlockStorageArray()[cY] = extBlockStorage;
}
extBlockStorage.setExtBlockID(localX, y & 15, localZ, blockID);
extBlockStorage.setExtBlockMetadata(localX, y & 15, localZ, metadata);
}
catch(Exception e)
{
e.printStackTrace();
}
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
public class SchematicFilter {
private String name;
protected SchematicFilter(String name)
{
this.name = name;
}
public String getName()
{
return name;
}
public boolean apply(Schematic schematic, short[] blocks, byte[] metadata)
{
if (!initialize(schematic, blocks, metadata))
return false;
for (int index = 0; index < blocks.length; index++)
{
if (applyToBlock(index, blocks, metadata) && terminates())
return false;
}
return finish();
}
protected boolean initialize(Schematic schematic, short[] blocks, byte[] metadata)
{
return true;
}
protected boolean applyToBlock(int index, short[] blocks, byte[] metadata)
{
return true;
}
protected boolean finish()
{
return true;
}
protected boolean terminates()
{
return true;
}
@Override
public String toString()
{
return name;
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class WorldCopyOperation extends WorldOperation
{
private int originX;
private int originY;
private int originZ;
private int index;
private short[] blockIDs;
private byte[] metadata;
private NBTTagList tileEntities;
public WorldCopyOperation()
{
super("WorldCopyOperation");
blockIDs = null;
metadata = null;
tileEntities = null;
}
@Override
protected boolean initialize(World world, int x, int y, int z, int width, int height, int length)
{
index = 0;
originX = x;
originY = y;
originZ = z;
blockIDs = new short[width * height * length];
metadata = new byte[width * height * length];
tileEntities = new NBTTagList();
return true;
}
@Override
protected boolean applyToBlock(World world, int x, int y, int z)
{
blockIDs[index] = (short) world.getBlockId(x, y, z);
metadata[index] = (byte) world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity != null)
{
//Extract tile entity data
NBTTagCompound tileTag = new NBTTagCompound();
tileEntity.writeToNBT(tileTag);
//Translate the tile entity's position from the world's coordinate system
//to the schematic's coordinate system.
tileTag.setInteger("x", x - originX);
tileTag.setInteger("y", y - originY);
tileTag.setInteger("z", z - originZ);
tileEntities.appendTag(tileTag);
}
index++; //This works assuming the loops in WorldOperation are done in YZX order
return true;
}
public short[] getBlockIDs()
{
return blockIDs;
}
public byte[] getMetadata()
{
return metadata;
}
public NBTTagList getTileEntities()
{
return tileEntities;
}
}

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package StevenDimDoors.mod_pocketDim.schematic;
import StevenDimDoors.mod_pocketDim.Point3D;
import net.minecraft.world.World;
public abstract class WorldOperation {
private String name;
public WorldOperation(String name)
{
this.name = name;
}
protected boolean initialize(World world, int x, int y, int z, int width, int height, int length)
{
return true;
}
protected abstract boolean applyToBlock(World world, int x, int y, int z);
protected boolean finish()
{
return true;
}
public boolean apply(World world, Point3D minCorner, Point3D maxCorner)
{
int x = minCorner.getX();
int y = minCorner.getY();
int z = minCorner.getZ();
int width = maxCorner.getX() - x + 1;
int height = maxCorner.getY() - y + 1;
int length = maxCorner.getZ() - z + 1;
return apply(world, x, y, z, width, height, length);
}
public boolean apply(World world, int x, int y, int z, int width, int height, int length)
{
if (!initialize(world, x, y, z, width, height, length))
return false;
int cx, cy, cz;
int limitX = x + width;
int limitY = y + height;
int limitZ = z + length;
//The order of these loops is important. Don't change it! It's used to avoid calculating
//indeces in some schematic operations. The proper order is YZX.
for (cy = y; cy < limitY; cy++)
{
for (cz = z; cz < limitZ; cz++)
{
for (cx = x; cx < limitX; cx++)
{
if (!applyToBlock(world, cx, cy, cz))
return false;
}
}
}
return finish();
}
public String getName()
{
return name;
}
@Override
public String toString()
{
return name;
}
}