Created build.gradle
Restructured folder structure for ForgeGradle Signed-off-by: deathrat <deathrat43@gmail.com>
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137
src/main/java/StevenDimDoors/mod_pocketDim/Spells.java
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137
src/main/java/StevenDimDoors/mod_pocketDim/Spells.java
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package StevenDimDoors.mod_pocketDim;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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public class Spells
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{
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public EntityPlayer player;
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public int spellID;
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public int castingTime=0;
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public int fireCastTime=40;
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public int smokeCastTime=5;
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public int plagueCastTime=5;
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public Random rand= new Random();
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public int fireSpell=1;
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public int smokeVanish=2;
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public int enderPush=3;
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public int flood=4;
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public int nightVision=5;
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public int heal = 6;
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public int plague = 7;
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public int butcher = 8;
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public Spells(EntityPlayer player, int spellID)
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{
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this.spellID=spellID;
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this.player=player;
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}
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public boolean cast()
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{
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this.castingTime++;
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if(this.spellID==this.fireSpell)
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{
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return this.castFire();
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}
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if(this.spellID==this.smokeVanish)
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{
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return this.castSmoke();
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}
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return false;
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}
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public boolean castSmoke()
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{
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if(!this.player.isPotionActive(Potion.invisibility))
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{
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this.player.addPotionEffect(new PotionEffect(Potion.invisibility.id, 2 * 200, 200));
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}
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if(this.castingTime<this.smokeCastTime)
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{
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for(int i = 0; i<16;i++)
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{
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this.player.worldObj.spawnParticle("largesmoke", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+(this.rand.nextDouble()-.5)*2, this.player.posZ+this.rand.nextDouble()-.5,
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this.rand.nextGaussian()/50,this.rand.nextGaussian()/50,this.rand.nextGaussian()/50);
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}
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return true;
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}
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else return false;
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}
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public boolean castFire()
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{
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if(this.castingTime<this.fireCastTime)
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{
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for(int i = 0; i<50;i++)
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{
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this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
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(this.rand.nextDouble()-.5)/3, (this.rand.nextDouble()-.5)/3, (this.rand.nextDouble()-.5/3));
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this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
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(this.rand.nextDouble()-.5), (this.rand.nextDouble()-.45)/2, (this.rand.nextDouble()-.5));
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this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
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(this.rand.nextDouble()-.5)/10, (this.rand.nextDouble()-.45)/20, (this.rand.nextDouble()-.5)/10);
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this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
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(this.rand.nextDouble()-.5)*2, (this.rand.nextDouble()-.45), (this.rand.nextDouble()-.5)*2);
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}
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}
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List<Entity> list = player.worldObj.getEntitiesWithinAABBExcludingEntity(player,AxisAlignedBB.getBoundingBox( player.posX-7, player.posY-3, player.posZ-7, player.posX+7, player.posY+7, player.posZ+7));
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for(Entity entity : list)
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{
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entity.setFire(3);
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entity.attackEntityFrom(DamageSource.lava, 2);
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}
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return true;
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}
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/**
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public boolean castEnderPush()
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{
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}
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public boolean castFlood()
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{
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}
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public boolean castNightVision()
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{
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}
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public boolean castPlague()
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{
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}
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**/
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}
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