Fix large swath of warnings, fix most render-methods
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@@ -46,25 +46,26 @@ public class RiftFX extends EntityFX
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public void func_92044_a(int par1)
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{
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float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
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float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
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float var4 = (float)((par1 & 255) >> 0) / 255.0F;
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float var2 = ((par1 & 16711680) >> 16) / 255.0F;
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float var3 = ((par1 & 65280) >> 8) / 255.0F;
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float var4 = ((par1 & 255) >> 0) / 255.0F;
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float var5 = 1.0F;
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this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
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}
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public void func_92046_g(int par1)
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{
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this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
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this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
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this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
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this.field_92050_aA = ((par1 & 16711680) >> 16) / 255.0F;
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this.field_92051_aB = ((par1 & 65280) >> 8) / 255.0F;
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this.field_92052_aC = ((par1 & 255) >> 0) / 255.0F;
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this.field_92053_aD = true;
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}
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/**
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* returns the bounding box for this entity
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*/
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public AxisAlignedBB getBoundingBox()
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@Override
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public AxisAlignedBB getBoundingBox()
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{
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return null;
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}
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@@ -72,12 +73,14 @@ public class RiftFX extends EntityFX
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/**
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* Returns true if this entity should push and be pushed by other entities when colliding.
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*/
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public boolean canBePushed()
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@Override
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public boolean canBePushed()
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{
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return false;
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}
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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@Override
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
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{
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@@ -89,9 +92,9 @@ public class RiftFX extends EntityFX
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public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float f6 = (float)this.particleTextureIndexX / 16.0F;
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float f6 = this.particleTextureIndexX / 16.0F;
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float f7 = f6 + 0.0624375F;
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float f8 = (float)this.particleTextureIndexY / 16.0F;
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float f8 = this.particleTextureIndexY / 16.0F;
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float f9 = f8 + 0.0624375F;
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float f10 = 0.1F * this.particleScale;
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@@ -103,9 +106,9 @@ public class RiftFX extends EntityFX
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f9 = this.particleIcon.getMaxV();
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}
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float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
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float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
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float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
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float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
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float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
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float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
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float f14 = 0F;
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if (PocketManager.getDimensionData(worldObj).isPocketDimension())
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@@ -114,16 +117,17 @@ public class RiftFX extends EntityFX
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}
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par1Tessellator.setColorRGBA_F(this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, (float) .7);
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par1Tessellator.addVertexWithUV((double)(f11 - par3 * f10 - par6 * f10), (double)(f12 - par4 * f10), (double)(f13 - par5 * f10 - par7 * f10), (double)f7, (double)f9);
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par1Tessellator.addVertexWithUV((double)(f11 - par3 * f10 + par6 * f10), (double)(f12 + par4 * f10), (double)(f13 - par5 * f10 + par7 * f10), (double)f7, (double)f8);
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par1Tessellator.addVertexWithUV((double)(f11 + par3 * f10 + par6 * f10), (double)(f12 + par4 * f10), (double)(f13 + par5 * f10 + par7 * f10), (double)f6, (double)f8);
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par1Tessellator.addVertexWithUV((double)(f11 + par3 * f10 - par6 * f10), (double)(f12 - par4 * f10), (double)(f13 + par5 * f10 - par7 * f10), (double)f6, (double)f9);
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par1Tessellator.addVertexWithUV(f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10, f7, f9);
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par1Tessellator.addVertexWithUV(f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10, f7, f8);
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par1Tessellator.addVertexWithUV(f11 + par3 * f10 + par6 * f10, f12 + par4 * f10, f13 + par5 * f10 + par7 * f10, f6, f8);
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par1Tessellator.addVertexWithUV(f11 + par3 * f10 - par6 * f10, f12 - par4 * f10, f13 + par5 * f10 - par7 * f10, f6, f9);
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate()
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@Override
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public void onUpdate()
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{
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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@@ -136,7 +140,7 @@ public class RiftFX extends EntityFX
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if (this.particleAge > this.particleMaxAge / 2)
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{
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this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
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this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / this.particleMaxAge);
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if (this.field_92053_aD)
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{
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@@ -178,7 +182,8 @@ public class RiftFX extends EntityFX
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}
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}
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public int getBrightnessForRender(float par1)
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@Override
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public int getBrightnessForRender(float par1)
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{
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return 15728880;
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}
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@@ -186,7 +191,8 @@ public class RiftFX extends EntityFX
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/**
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* Gets how bright this entity is.
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*/
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public float getBrightness(float par1)
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@Override
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public float getBrightness(float par1)
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{
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return 1.0F;
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}
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