Finished Merging Changes to Trapdoor

Merged together the different changes we had made to Transdimensional
Trapdoors. Cleaned up the rendering and tile entity code a bit, it
should be a little more understandable now.
This commit is contained in:
SenseiKiwi
2013-09-08 16:45:28 -04:00
parent de5ef3b85f
commit 4501e9373f
6 changed files with 104 additions and 241 deletions

View File

@@ -16,7 +16,7 @@ public class ClientProxy extends CommonProxy
{
//MinecraftForgeClient.preloadTexture(BLOCK_PNG);
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTransTrapdoor.class, new RenderDimTrapDoor());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTransTrapdoor.class, new RenderTransTrapdoor());
//This code activates the new rift rendering, as well as a bit of code in TileEntityRift
//ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift());