Modified RiftFX Classes
Modifed the RiftFX classes so that their particles have noClip = true. This avoids rifts spamming the collision events of other blocks, including dimensional doors, and it should improve the performance of DD a little.
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@@ -31,7 +31,7 @@ public class ClosingRiftFX extends EntityFX
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this.field_92047_az = par14EffectRenderer;
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this.particleScale *= .55F;
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this.particleMaxAge = 30 + this.rand.nextInt(16);
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this.noClip = false;
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this.noClip = true;
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}
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public void func_92045_e(boolean par1)
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