Fixed door placement on rifts,
working on biomes and mob
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@@ -41,6 +41,7 @@ public class ItemStableFabric extends Item
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if(!par3World.isRemote)
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{
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System.out.println("Block metadata is "+par3World.getBlockMetadata(par4, par5, par6));
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System.out.println(par3World.getBiomeGenForCoords(par4, par6).biomeName);
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this.onItemRightClick(par1ItemStack, par3World, par2EntityPlayer);
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}
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//System.out.println("Block texture data is "+Block.blocksList[par3World.getBlockId(par4, par5, par6)].getBlockTexture(par3World,par4, par5, par6,par7).getIconName());
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