Fixed door placement on rifts,

working on biomes and mob
This commit is contained in:
StevenRS11
2013-05-21 14:49:14 -04:00
parent 6407b1be71
commit 42f7057f3d
9 changed files with 142 additions and 12 deletions

View File

@@ -41,6 +41,7 @@ public class ItemStableFabric extends Item
if(!par3World.isRemote)
{
System.out.println("Block metadata is "+par3World.getBlockMetadata(par4, par5, par6));
System.out.println(par3World.getBiomeGenForCoords(par4, par6).biomeName);
this.onItemRightClick(par1ItemStack, par3World, par2EntityPlayer);
}
//System.out.println("Block texture data is "+Block.blocksList[par3World.getBlockId(par4, par5, par6)].getBlockTexture(par3World,par4, par5, par6,par7).getIconName());