Fixed door placement on rifts,
working on biomes and mob
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@@ -28,7 +28,7 @@ public class LimboProvider extends WorldProvider
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public LimboProvider()
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{
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this.hasNoSky=true;
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super.worldChunkMgr = new WorldChunkManagerHell(mod_pocketDim.limboBiome, 0.0F, 0.0F);
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super.worldChunkMgr = new WorldChunkManagerLimbo();
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