finished networking changes for locks
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@@ -1,11 +1,14 @@
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package StevenDimDoors.mod_pocketDim;
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import java.io.File;
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import java.io.FileOutputStream;
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import StevenDimDoors.mod_pocketDim.blocks.BaseDimDoor;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.CompressedStreamTools;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.common.network.IGuiHandler;
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@@ -130,6 +133,20 @@ public class CommonProxy implements IGuiHandler
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{
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}
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public void updateDoorTE(BaseDimDoor door, World world, int x, int y, int z)
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{
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TileEntity tile = world.getBlockTileEntity(x, y, z);
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if (tile instanceof TileEntityDimDoor)
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{
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int metadata = world.getBlockMetadata(x, y, z);
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TileEntityDimDoor dimTile = (TileEntityDimDoor) tile;
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dimTile.openOrClosed = door.isDoorOnRift(world, x, y, z)&&door.isUpperDoorBlock(metadata);
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dimTile.orientation = door.getFullMetadata(world, x, y, z) & 7;
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dimTile.lockStatus = door.getLockStatus(world, x, y, z);
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}
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}
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}
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