Renamed Classes
Renamed MobObelisk to MobMonolith. Renamed LimboSkyProvider and PocketProvider to have Xs at the ends of their names. This is temporary so that I can change the name's capitalization. Windows considers the names the same because it's file naming is case insensitive.
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@@ -17,7 +17,7 @@ import java.util.Random;
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import org.lwjgl.opengl.GL11;
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import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
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import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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@@ -55,7 +55,7 @@ public class ModelMobObelisk extends ModelBase
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this.setRotationAngles(0, 0, 0, 0, 0,0, par1Entity);
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GL11.glScalef(((MobObelisk) par1Entity).getRenderSizeModifier(), ((MobObelisk) par1Entity).getRenderSizeModifier(), ((MobObelisk) par1Entity).getRenderSizeModifier());
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GL11.glScalef(((MobMonolith) par1Entity).getRenderSizeModifier(), ((MobMonolith) par1Entity).getRenderSizeModifier(), ((MobMonolith) par1Entity).getRenderSizeModifier());
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wholemonolith.render(par7);
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}
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