Overhauled Server-Side Packet Handling
Threw out the complicated architecture that I'd made for synchronizing server and client data perfectly. Instead, we now send just enough data to the client and the resulting code is simpler. Some of the client-side code is also done so all packet handling should be finished soon.
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42
StevenDimDoors/mod_pocketDim/watcher/UpdateWatcherProxy.java
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42
StevenDimDoors/mod_pocketDim/watcher/UpdateWatcherProxy.java
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package StevenDimDoors.mod_pocketDim.watcher;
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import java.util.ArrayList;
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import java.util.List;
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public class UpdateWatcherProxy<T> implements IUpdateWatcher<T>
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{
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private List<IUpdateWatcher<T>> watchers;
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public UpdateWatcherProxy()
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{
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watchers = new ArrayList<IUpdateWatcher<T>>();
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}
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@Override
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public void onCreated(T message)
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{
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for (IUpdateWatcher<T> receiver : watchers)
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{
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receiver.onCreated(message);
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}
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}
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@Override
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public void onDeleted(T message)
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{
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for (IUpdateWatcher<T> receiver : watchers)
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{
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receiver.onDeleted(message);
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}
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}
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public void registerReceiver(IUpdateWatcher<T> receiver)
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{
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watchers.add(receiver);
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}
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public boolean unregisterReceiver(IUpdateWatcher<T> receiver)
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{
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return watchers.remove(receiver);
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}
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}
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