Gateways completed

Also added limbo gateways
This commit is contained in:
StevenRS11
2014-01-23 22:10:46 -05:00
parent bc3438d995
commit 30d789518d
13 changed files with 216 additions and 147 deletions

View File

@@ -29,7 +29,7 @@ import StevenDimDoors.mod_pocketDim.schematic.InvalidSchematicException;
import StevenDimDoors.mod_pocketDim.schematic.ReplacementFilter;
import StevenDimDoors.mod_pocketDim.schematic.Schematic;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
import StevenDimDoors.mod_pocketDim.ticking.CustomLimboPopulator;
import StevenDimDoors.mod_pocketDim.util.Point4D;
public class DungeonSchematic extends Schematic {
@@ -260,7 +260,7 @@ public class DungeonSchematic extends Schematic {
}
//Remove end portal frames and spawn Monoliths, if allowed
boolean canSpawn = MonolithSpawner.isMobSpawningAllowed();
boolean canSpawn = CustomLimboPopulator.isMobSpawningAllowed();
for (Point3D location : monolithSpawnLocations)
{
spawnMonolith(world, location, entranceDoorLocation, turnAngle, pocketCenter, canSpawn);