From 272528b490cb023324527d8aa1a9bf9333fc4be9 Mon Sep 17 00:00:00 2001 From: brikeener Date: Thu, 9 May 2013 13:55:43 -0400 Subject: [PATCH] Fixed overworld rift color issue. --- StevenDimDoors/mod_pocketDimClient/RiftFX.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/StevenDimDoors/mod_pocketDimClient/RiftFX.java b/StevenDimDoors/mod_pocketDimClient/RiftFX.java index 548fbf5..a46d6e0 100644 --- a/StevenDimDoors/mod_pocketDimClient/RiftFX.java +++ b/StevenDimDoors/mod_pocketDimClient/RiftFX.java @@ -107,7 +107,7 @@ public class RiftFX extends EntityFX float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX); float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY); float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ); - float f14 = 1.0F; + float f14 = 0F; try