Terror
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@@ -145,7 +145,7 @@ public class MobMonolith extends EntityFlying implements IMob
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this.moveEntity(0, .1, 0);
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}
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EntityPlayer entityPlayer = this.worldObj.getClosestPlayerToEntity(this, 30);
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EntityPlayer entityPlayer = this.worldObj.getClosestPlayerToEntity(this, 60);
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if (entityPlayer != null)
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{
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@@ -200,11 +200,11 @@ public class MobMonolith extends EntityFlying implements IMob
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}
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else
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{
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if(aggro>0)
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if(aggro<this.aggroMax/2)
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{
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if(rand.nextInt(10)==0)
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if(rand.nextInt(3)==0)
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{
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aggro--;
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aggro++;
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}
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}
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