Fixed packet issue

This commit is contained in:
StevenRS11
2013-11-11 16:36:35 -05:00
parent 841fcffcb1
commit 20ea00a0a7
3 changed files with 39 additions and 21 deletions

View File

@@ -10,6 +10,7 @@ import net.minecraft.network.packet.NetHandler;
import net.minecraft.network.packet.Packet1Login;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.integrated.IntegratedServer;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import cpw.mods.fml.common.network.IConnectionHandler;
import cpw.mods.fml.common.network.Player;
@@ -19,25 +20,6 @@ public class ConnectionHandler implements IConnectionHandler
@Override
public String connectionReceived(NetLoginHandler netHandler, INetworkManager manager)
{
return null;
}
@Override
public void connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager) { }
@Override
public void connectionOpened(NetHandler netClientHandler,MinecraftServer server, INetworkManager manager) { }
@Override
public void connectionClosed(INetworkManager manager) { }
@Override
public void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login) { }
@Override
public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
{
//Send information about all the registered dimensions and links to the client
try
{
Packet250CustomPayload packet = new Packet250CustomPayload();
@@ -55,6 +37,37 @@ public class ConnectionHandler implements IConnectionHandler
{
//This shouldn't happen...
e.printStackTrace();
}
}
return null;
}
@Override
public void connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager)
{
}
@Override
public void connectionOpened(NetHandler netClientHandler,MinecraftServer server, INetworkManager manager)
{
}
@Override
public void connectionClosed(INetworkManager manager)
{
return;
}
@Override
public void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login)
{
return;
}
@Override
public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
{
}
}