Changed name and fixed block update issues when setting door rotation

Also improved random rift code

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
This commit is contained in:
StevenRS11
2013-04-01 16:45:16 -04:00
parent d3123a33f2
commit 19b099479f
38 changed files with 64 additions and 51 deletions

View File

@@ -32,7 +32,7 @@ public class dimHatch extends BlockTrapDoor
{
int var10 = par1World.getBlockMetadata(par2, par3, par4);
par1World.setBlockMetadataWithNotify(par2, par3, par4, var10 ^ 4,1);
par1World.setBlockMetadataWithNotify(par2, par3, par4, var10 ^ 4,2);
par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
return true;
}
@@ -65,7 +65,7 @@ public class dimHatch extends BlockTrapDoor
if (var7 != par5)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 ^ 4,1);
par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 ^ 4,2);
par1World.playAuxSFXAtEntity((EntityPlayer)null, 1003, par2, par3, par4, 0);
}
}