mob is coming!!
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@@ -34,30 +34,26 @@ public class ModelMobObelisk extends ModelBase
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this.wholemonolith.rotationPointY=16;
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this.wholemonolith.rotationPointX=16;
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this.wholemonolith.rotationPointZ=4;
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}
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@Override
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public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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super.render(par1Entity, par2, par3, par4, par5, par4, par7);
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setRotationAngles(par2, par3, par4, par5, par6,par7, par1Entity);
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super.render(par1Entity, 0, 0, 0, 0, 0, 0);
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this.setRotationAngles(0, 0, 0, 0, 0,0, par1Entity);
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wholemonolith.render(par7);
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}
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//@Override
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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@Override
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public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
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{
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super.setRotationAngles( par1, par2, par3, par4, par5, par6, par7Entity);
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super.setRotationAngles( 0, 0, 0, 0, 0, 0, par7Entity);
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}
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}
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