Fixed Explosion Resistance Bug

Fixed Ancient Fabric and Eternal Fabric being vulnerable to explosions.
I also noticed that a lot of DD blocks have unusual stats. I'm not sure
whether those stats were assigned intentionally or simply because of
copying and pasting code, but the values are certainly counterintuitive
when you consider some of the block materials.
This commit is contained in:
SenseiKiwi
2013-07-19 07:24:11 -04:00
parent 71b9ce263a
commit 0b8a81ef6d
2 changed files with 20 additions and 4 deletions

View File

@@ -179,7 +179,7 @@ public class mod_pocketDim
transientDoor = (new TransientDoor(properties.TransientDoorID, Material.iron)).setHardness(1.0F) .setUnlocalizedName("transientDoor");
blockDimWall = (new BlockDimWall(properties.FabricBlockID, 0, Material.iron)).setLightValue(1.0F).setHardness(0.1F).setUnlocalizedName("blockDimWall");
blockDimWallPerm = (new BlockDimWallPerm(properties.PermaFabricBlockID, 0, Material.iron)).setLightValue(1.0F).setBlockUnbreakable().setUnlocalizedName("blockDimWallPerm");
blockDimWallPerm = (new BlockDimWallPerm(properties.PermaFabricBlockID, 0, Material.iron)).setLightValue(1.0F).setBlockUnbreakable().setResistance(6000000.0F).setUnlocalizedName("blockDimWallPerm");
ExitDoor = (new ExitDoor(properties.WarpDoorID, Material.wood)).setHardness(1.0F) .setUnlocalizedName("dimDoorWarp");
blockRift = (new BlockRift(properties.RiftBlockID, 0, Material.air).setHardness(1.0F) .setUnlocalizedName("rift"));
blockLimbo = (new BlockLimbo(properties.LimboBlockID, 15, Material.iron).setHardness(.2F).setUnlocalizedName("BlockLimbo").setLightValue(.0F));