Fixed door orientation finally.

Limbo generates terrain under you

can use items in limbo

more voids to send you home.

update to 1.5.2

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
This commit is contained in:
StevenRS11
2013-05-09 17:16:27 -04:00
parent 995755360a
commit 0b5bbb7dc1
20 changed files with 63 additions and 36 deletions

View File

@@ -111,8 +111,14 @@ public class itemLinkSignature extends Item
{
if(dimHelper.instance.getLinkDataFromCoords(par4, par5+count, par6,par3World)!=null)
{
orientation = dimHelper.instance.getLinkDataFromCoords(par4, par5+count, par6,par3World).linkOrientation;
int id= (par3World.getBlockId(par4, par5+count, par6));
if(id == mod_pocketDim.dimDoorID||id==mod_pocketDim.ExitDoorID||id==mod_pocketDim.chaosDoorID)
{
orientation = dimHelper.instance.getLinkDataFromCoords(par4, par5+count, par6,par3World).linkOrientation;
}
}
}