diff --git a/README.md b/README.md index 4b95aad..808cc96 100644 --- a/README.md +++ b/README.md @@ -4,4 +4,7 @@ Client-Sync-Net-Code for unity (but potentially not just unity) game objects A set of very basic drop-in scripts for client-server games that allows 'p2p' style synchronization -great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects \ No newline at end of file +great for synchronizing simple visual things that are mostly controlled by clients such as particles or thrown objects + + +this project is about 90% complete other than the godot and go implementations which will be done if i ever decide to make anything with either one \ No newline at end of file